With the benefit of hindsight, we feel that we should have made a bigger deal about our unique selling point – pre-paying customers. Although this was included, and complimented the government backed schemes, we found ourselves concentrating more on the gamification (as it was a lot of work to create such a short video), and really getting the brand of the app consistent. All of these are important factors, but we feel this may have let us down a little if we wanted to stand out from the crowd.
We feel our final designs work well with npower’s existing brand, but with a slight change to give it our own touch. Our development has shown how we have considered usability and utilised feedback. We are also very pleased and proud of our gamification and the final video – as it is clear, clean and well explained.
If we were to do this project again we would research more into existing smart meters, as we felt we focused mostly on existing energy apps.
If we were to carry on with this project, we would demonstrate how the user can unlock features when being energy efficient and possibly incorporate the gamification into the smart meter.
As a group, we feel we were a little slow to get started as we weren’t fully sure of what was expected from the brief. However, once we had worked out who’s strongest skills belonged to who, we managed to work successfully and smoothly with little complications.
Overall, we feel we have created a successful project which meets requirements. We are very pleased with our final designs and promotional video.















